# alien-signals Project Status: **Preview** The goal of `alien-signals` is to create a Signal library with the lowest overhead. We have set the following scheduling logic constraints: 1. Based on Push-Pull 2. No dynamic objects 3. No use of Array/Set/Map 4. No recursion calls 5. Class properties must be fewer than 10 (https://v8.dev/blog/fast-properties) Experimental results have shown that with these constraints, it is possible to achieve excellent performance for a Signal library without using sophisticated scheduling strategies. The overall performance of `alien-signals` is approximately 400% that of Vue 3.4's reactivity system. For more detailed performance comparisons, please visit: https://github.com/transitive-bullshit/js-reactivity-benchmark ## Motivation To achieve high-performance code generation in https://github.com/vuejs/language-tools, I needed to write some on-demand computed logic using Signals, but I couldn't find a low-cost Signal library that satisfied me. In the past, I accumulated some knowledge of reactivity systems in https://github.com/vuejs/core/pull/5912, so I attempted to develop `alien-signals` with the goal of creating a Signal library with minimal memory usage and excellent performance. Since Vue 3.5 switched to a Pull reactivity system in https://github.com/vuejs/core/pull/10397, I continued to research the Push-Pull reactivity system here. It is worth mentioning that I was inspired by the doubly-linked concept, but `alien-signals` does not use a similar implementation. ## Usage ### Basic ```ts import { signal, computed, effect } from 'alien-signals'; const count = signal(1); const doubleCount = computed(() => count.get() * 2); effect(() => { console.log(`Count is: ${count.get()}`); }); // Console: Count is: 1 console.log(doubleCount.get()); // 2 count.set(2); // Console: Count is: 2 console.log(doubleCount.get()); // 4 ``` ### Effect Scope ```ts import { signal, effectScope } from 'alien-signals'; const count = signal(1); const scope = effectScope(); scope.run(() => { effect(() => { console.log(`Count in scope: ${count.get()}`); }); // Console: Count in scope: 1 count.set(2); // Console: Count in scope: 2 }); scope.stop(); count.set(3); // No console output ``` ## Roadmap | Version | Savings | |---------|-----------------------------------------------------------------------------------------------| | 0.3 | Correctly schedule child effect scopes | | 0.2 | Correctly schedule computed side effects | | 0.1 | Correctly schedule inner effect callbacks | | 0.0 | Add APIs: `signal()`, `computed()`, `effect()`, `effectScope()`, `startBatch()`, `endBatch()` |