GasWell-front/node_modules/alien-signals/README.md

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# alien-signals
Project Status: **Preview**
The goal of `alien-signals` is to create a Signal library with the lowest overhead.
We have set the following scheduling logic constraints:
1. Based on Push-Pull
2. No dynamic objects
3. No use of Array/Set/Map
4. No recursion calls
5. Class properties must be fewer than 10 (https://v8.dev/blog/fast-properties)
Experimental results have shown that with these constraints, it is possible to achieve excellent performance for a Signal library without using sophisticated scheduling strategies. The overall performance of `alien-signals` is approximately 400% that of Vue 3.4's reactivity system.
For more detailed performance comparisons, please visit: https://github.com/transitive-bullshit/js-reactivity-benchmark
## Motivation
To achieve high-performance code generation in https://github.com/vuejs/language-tools, I needed to write some on-demand computed logic using Signals, but I couldn't find a low-cost Signal library that satisfied me.
In the past, I accumulated some knowledge of reactivity systems in https://github.com/vuejs/core/pull/5912, so I attempted to develop `alien-signals` with the goal of creating a Signal library with minimal memory usage and excellent performance.
Since Vue 3.5 switched to a Pull reactivity system in https://github.com/vuejs/core/pull/10397, I continued to research the Push-Pull reactivity system here. It is worth mentioning that I was inspired by the doubly-linked concept, but `alien-signals` does not use a similar implementation.
## Usage
### Basic
```ts
import { signal, computed, effect } from 'alien-signals';
const count = signal(1);
const doubleCount = computed(() => count.get() * 2);
effect(() => {
console.log(`Count is: ${count.get()}`);
}); // Console: Count is: 1
console.log(doubleCount.get()); // 2
count.set(2); // Console: Count is: 2
console.log(doubleCount.get()); // 4
```
### Effect Scope
```ts
import { signal, effectScope } from 'alien-signals';
const count = signal(1);
const scope = effectScope();
scope.run(() => {
effect(() => {
console.log(`Count in scope: ${count.get()}`);
}); // Console: Count in scope: 1
count.set(2); // Console: Count in scope: 2
});
scope.stop();
count.set(3); // No console output
```
## Roadmap
| Version | Savings |
|---------|-----------------------------------------------------------------------------------------------|
| 0.3 | Correctly schedule child effect scopes |
| 0.2 | Correctly schedule computed side effects |
| 0.1 | Correctly schedule inner effect callbacks |
| 0.0 | Add APIs: `signal()`, `computed()`, `effect()`, `effectScope()`, `startBatch()`, `endBatch()` |